IG1 Assignment Brief

GTA 5 Cut Sequence Audio Production.

7.

Use Reaper post-production software to create a 2 minute GTA 5 Expansion Pack computer game audio cut sequence as per the requirements of the brief.

Your completed audio cut sequence must be uploaded to your SoundCloud account profile page and must be embedded into a blog post with the title GTA 5 Cut Sequence Audio Production.

                                                                                                                                

VST Produced Sound Effects.

6.

Use Reaper post-production software to create audio using VST sound generating plugins. You must produce sound effects for your 2 minute computer game cut sequence.

This must be supported by annotated screen captures that show:

·         The sound generating plugins used.
·         Clear explanations of what type of sound effects that you have created.
·         Clear explanations of what this sound will be used to depict in your computer game audio cut sequence.

Your VST produced sounds must be uploaded to your SoundCloud account profile page. Accompanying screen grab annotations and produced sounds must be embedded into a blog post with the title VST Produced Sound Effects.


                                                                                                                            


Audio Recording VST Effects Manipulation.

5.

Use Reaper post-production software to edit and manipulate produced audio recordings using VST effects. You must use sounds recorded for task 1 to produce variations that clearly demonstrate the application and manipulation of a range of VST effects plugins.

This must be supported by annotated screen captures that show:

·         The effects plugins applied.
·         Clear explanations of what parameters have been adjusted.
·         Clear explanations of how effects applied have altered the sound of your original recordings. 

Your effects manipulated sound recordings must be uploaded to your SoundCloud account profile page. Accompanying screen grab annotations and produced sounds must be embedded into a blog post with the title Audio Recording VST Effects Manipulation.


                                                                                                                              



Audio Cut Sequence Raw Recordings.

4.

Record your audio cut sequence script in a recording studio environment. You must ensure that your dialogue is clearly recorded to a good technical standard. You are free to record yourselves and/or others when recording script dialogue.

All audio recordings must be renamed once produced to clearly indicate character names and dialogue spoken.

Audio recordings must be uploaded to your SoundCloud account profile page and embedded into a blog post in its unedited form with the title Audio Cut Sequence Raw Recordings.

                                                                                                                         


Ambient and directional sound production

1.

Use portable audio filed recorders to record 6 location ambient sounds and 6 focused directional sounds in a range of environments. Recorded sounds must feature altered file names that are specific to the location they were recorded.

You must also produce photographic evidence that clearly shows each person in your group using the portable sound recorders on location to capture ambient and directional sounds. These pictures can be taken using your mobile phone.

Recorded sounds must firstly be uploaded to your SoundCloud account profile page and embedded into a blog post with accompanying photographic evidence using the title Ambient & Directional Sound Recording Production.

                                                                                                                                   
Ambient and Directional Sound Recordings
  Time Stretching and Pitch Adjustment

Multi-Tracking





Computer Game Cut sequence and Sound Analysis

 2.

Analyse the sound design of a range of computer game cut sequences. You must gather video examples and discuss how the sound design gives a sense of:

·         Setting
·         Mood
·         Game genre
·         Narrative

In addition, your analysis must explain how you think specific soundtrack assets have been produced (with reference to production process):

·         VST instruments and effects
·         Studio recording
·         Use of traditional instruments
·         Audio field recordings

Your analysis must contain clear reference to specific sections of your chosen examples.  Your sequence analysis must be uploaded to a blog post on your IG1 blog using the title Computer Game Cut Sequence Sound Design Analysis.  


                                                                                                                

Gears of War 2



Halo 3 Ending Cutscene


The elder scrolls V: Skyirm






Gears of war 3 Dom's death






Halo Reach Ending






Borderlands 2





Bioshock Infinite


Assassins Creed 4 Black Flag

                       




Assassins creed 3






Dead Island